Zed
Zed is a Rust-based, GPU-accelerated editor with built-in AI.
Overview
Section titled “Overview”| Type | IDE (native Rust) |
| Open Source | Yes (GPL-3.0) |
| Best For | Speed, open source, BYOK |
Key Features
Section titled “Key Features”- Agent Panel — Agentic coding
- Edit Prediction — Zeta model for completions
- ACP/MCP Support — External tool integration
- Multiplayer — Real-time collaboration
- BYOK — Bring your own API keys
Access Model
Section titled “Access Model”Zed supports both hosted AI and BYOK workflows. That makes it useful for developers who want a native editor today without locking themselves into one provider model later.
Privacy
Section titled “Privacy”| Setting | Value |
|---|---|
| Privacy Mode | Opt-in telemetry |
| Training | Never (with BYOK) |
| Retention | None (with BYOK) |
| Jurisdiction | US (mitigated by BYOK) |
Models Available
Section titled “Models Available”Hosted:
- Claude Sonnet 4.5 / Opus 4.5
- GPT-5.2
- Gemini 3 Pro
- Grok 4.1
BYOK / Local:
- Ollama (Qwen3 Coder, DeepSeek V3.2)
- LM Studio
- Any OpenAI-compatible endpoint
Getting Started
Section titled “Getting Started”- Download from zed.dev
- Sign in (optional, required for hosted AI)
- Configure BYOK in settings if using own keys
- Create
AGENTS.mdin your project root
- Use
Cmd+Shift+Afor Agent Panel - BYOK gives you full privacy control
- Open source = auditable client code